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Age of mythology cutscenes
Age of mythology cutscenes











age of mythology cutscenes

The 3D engine is put to good use in the single-player cutscenes, where the camera pans and swoops smoothly in amongst the characters for dialogue and important bits of action. Unlike WarCraft III your view isn't constrained to the immediate area, giving you a higher perspective and allowing you to see more of the battlefield. Rich colors and smooth, intricate animation bring the game world to life. The feature is noticeably absent in this trailer, which implies that Nintendo is at least a little bit aware of some of the backlash they got for the decision.Ensemble's development team consists of perfectionists with an eye for detail, and it shows in the new 3D graphics engine. One quality of life improvement that isn't listed in this trailer is the ability to quick-travel to a Loftwing at any point, and that's because Nintendo has made that key quality of life feature exclusive to a hard-to-get amiibo. This, combined with the skippable cutscenes, should make the journey a smoother one for return players. This was a pretty big issue in the original release of Skyward Sword, as Link would react to everything he picked up, no matter how many times he'd already seen it. Once you've picked up an item for the first time, Link will no longer hold it up and react to it on subsequent pickups, which means that picking up rupees is no longer an exercise in patience. One of the more interesting improvements is the introduction of streamlined item descriptions.

age of mythology cutscenes

Dialogue can now be skipped with the push of a button, as can cutscenes, which should make the whole game a lot faster. The trailer finishes by rattling off some more quality of life improvements, including mentioning the game's improved frame-rate, and the ability to speed up dialogue whenever you like. We do get some nice close-up footage of someone using the stick control for sword swings and shield bashes. At any point in the game, the player can call on Fi for advice, remind the player of their objective, or analyse something for them.Įnhanced Control Options are the next things highlighted through the trailer, although this is something we've known about from the start. The first quality of life improvement that is detailed in the new trailer is the introduction of Optional Help From Fi.













Age of mythology cutscenes